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mohammad 2

Third Age - Total War 3.2 Patch

Playable Fellowship Campaign

New Settlements

- Cair Andros

- Esgaroth

- Erebor

Improved Settlements

- Minas Tirith (more place to deploy, better performance & textures, better AI attack/defense)

- Hornburg (better AI attack/defense)

- Moria (better camera movement)

- Weathertop (better performance)

New custom tiles

- In front of the Hornburg

- Pelennor Fields (In front of Minas Tirith)

- Gates of Argonath

Gameplay

- Germanicu5's Battle AI 5.6

- Small Unit stat changes (morale, prices, bodyguards, others)

- Population and financial changes

- Campaign map balance changes

- recruitment Changes (more logical replenish rates, some units can be

build earlier, less penalties for recruitment in non-favored regions)

- Osgiliath can be rebuild earlier

- Tharbad split in North and South

- Eriador owns the Shire from the start, loses the Weathertop

- Amon Hen and Durin's Tower work as watchtowers

- Sauron (and Balrog for the human player) finally have only one unit (thanks to moneybags14!)

Other

- New Menu (main background by cedric37)

- New strat map models

- New quotes (by Ngugi)

- replaced english captains and generals with new models (based on units by Rusichi team)

- Erebor in Custom battles/Cair Andros replaces Isengard in Custom battles

Fixes

- Possible crash reasons for isengard family fixed

- unplayable battle maps fixed

- fixed unreachable pirate spawn near Tharbad

- Mayor of Dale trigger fix

- Grey company ui fixed

- fixed rhun general's helmet

- Rammas Echor description fixed

- Exheir trait removed

- disabled tower construction on settlements without towers

- more little stuff...

The 3.2 Patch is not save-game compatible!

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